Jack Kleinbriel

Tech Designer and Gameplay Programmer

Thoober

Fast-Paced Arena Shooter with PVP Online Multiplayer. Battle it out with up to 3 friends with Wacky Weapons on Surreal Maps! Round-by-Round Modifiers will keep you on your toes! Thoob until you can't Thoob anymore!

Role: Tech Designer, Level Designer, Systems Programmer

September 2025 - Current

  • Implemented Initial UI and Main Menu Scene
  • Created a Script to Make UI Elements Track the Mouse Cursor for Interactivity
  • Added a new Weapon Archtype that Uses Projectiles
  • Designed and Implemented 2 Weapons
  • Designed and Implemented 5 Maps
  • Worked with the rest of the team to make sure the Design Goal of the game was Achieved

CAS 117 Projects

A collection of individual game projects for the CAS 117 course at Michigan State University.

Role: Student, Game Developer

September 2025 - December 2025

  • Learned the basics of C#
  • Learned how to navigate the Unity Game Engine
  • Created custom scripts to modify gameplay
  • Programmed 3D and 2D projects
  • Learned how to use different aspects of Unity to create a full scene
  • Made a High Concept Document for a potential game project

Resume

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More About Me

Michael Kleinbriel

Hello, I'm Jack! I'm a MSU Freshman majoring in Games & Interactive Media.

I've been a huge fan of videogames my whole life, and I have always been interested in figuring out how to make my own games.

After taking an app development elective in middle school, and then as many coding classes as my high school offered, I can finally start using tools like Unity to make the games I've always wanted to make!

Feel free to contact me on any site below!